Actually I suck at anything that requires me to do something on a regular schedule. I'm pretty sure the only reason my cats are still alive is because they yowl in the morning to be fed.
Anyway game dev news. I started on a match 3 project in Unity mirroring the match 3 project in Stencyl. Developing in Unity is much easier because of arbitrary data structures. I'm sure Stencyl has that if I got into the coding but if I'm writing syntax anyway might as well use Unity.
The match 3 project is is playable here in its test state: https://dl.dropboxusercontent.com/u/221516245/match3/match3/match3.html
I'm now building it for android so that is fun. Unfortunately android building has a delay between build and test which building for web doesn't but I guess thats just something I have to live with.
The step I'm currently on is fixing the UI so that it scales properly for arbitrary resolutions/screen sizes which is a must have for android deployment.
After the base game is finished I'll try to add different game types such as candy crush and puzzle quest style games.
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