I ask myself that a lot. And I don't really have an adequate answer. I've accomplished my "goal" of learning how games are made. But I haven't taken the next step of trying to actually sell a game. I've never made anything that I wouldn't feel bad taking someone's money for.
I used to think I had good ideas for games but trying my hand at game dev has shown me that I don't have any good ideas. I have vague "wishes" that crumble if even the slightest attempt is made to make them a reality.
If I wasn't working on learning game development I would be watching twitch streams, or tv shows/movies or playing hearthstone/other games or generally wasting my time some other way. I certainly wouldn't be doing anything "productive".
Finished reading the Creating Gameplay section of the Unity Overview. http://docs.unity3d.com/Manual/CreatingGameplay.html
This time it only took 20 minutes because there were no breaks or distractions.
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