Friday, March 20, 2015

finished space shooter tutorial on unity tutorials beginner page

These are so much better than when I started a couple of years ago. I can see recommending this to a total beginner rather than starting with a training wheels engine like Stencyl. This one doesn't use the 2d engine features, instead it uses an orthographic cam and 3d objects constrained in a plane so it is very simple. Also uses the old gui instead of the new one but the tutorial has some text instructions for the changes between the old version and the 4.6 gui.

I could do all of this stuff already without the instructions but I did learn some neat stuff like how to open the online documentation from monodevelop by select a keyword and typing cmd+singlequote

also learned a bit about 3d lighting which I know nothing about

the project comes with some nice assets which have a permissive license as long as they are used in Unity engine projects

final project here

https://dl.dropboxusercontent.com/u/221516245/Unity Tutorials Final/Space Shooter/space-shooter-final/space-shooter-final.html

arrows/wasd moves, control shoots - no real gameplay but it shows potential and is a really good learning tool

next step is I think I'm going to write my own space shooter prototype with an infinite field

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